Skyber’s Wildcard Tournament (Spring-Fall 2022)

Main Story Arcs

Sofia, a young representative of the Vitric’s augmented reality development team, hosts a gaming fair at ERA. Skyber, in her human girl Clementine disguise, comes by and is impressed by the technology. She challenges Nathaniel (ex-bandit from the Frontier) to an in-game brawl and obviously wins, though admires Nathaniel’s tenacity.

Skyber, reflecting on the uselessness of the guards and the inability of students to retaliate to threats at the Rockathon, forms a tournament of strength and skill amongst her trusted patrons and employees. Brown, Kay, Leaf, Fraise, Carrie, Saki, Lucas, Riolfie, Kai, Cassie, Tori, Pearl, Ernst, Jesse, Nathaniel, Sybil, and an unknown 16th contestant sign up for the grand championship prize: Whatever They Want™.

To do this, Skyber commandeer’s Sofia’s AR machine, and reconfigures it with Nova, imbuing it with additional powers to handle anomalous energy. This allows her to set up the Machine such that it projects realistic simulations without the need for headsets, changes the physical landscape of the area within its simulation and resets everything back to normal after it concludes, and even programs in user-generated items known as Wildcards, which grant the user(s) extra special abilities considered normally impossible to attain or wield in real life.

Days before the tournament begins, however, Ernst becomes distrustful of Skyber’s true intentions, and spies on multiple participants, including Brown, Kai, Fraise, and even Skyber herself. They destroy his spy drones, though hostility grows between the players and their host. Brown is especially concerned, as Ernst deducing Skyber’s selfish disregard for human moralities seeds doubt into his head.

Kay goes around inviting loads of people into the Tournament, as both spectators and participants.

The tournament commences, with Round 1 divided up into 8 separate 1v1 matchups, all with different goals and objectives. Also, players are allowed to choose 1 out of 3 Wildcards before the match begins to help them in their fight:

Round 1 ends abruptly and frustratingly. Hostility grows amongst participants and spectators alike. While Skyber spends the break troubleshooting what went wrong. Nova is unable to maintain optimism seeing the students and their friends repeat history, by taking all the fun out of what was supposed to be a game and using it for violence and drama, leaving Skyber’s side for the first time.

Nova visits Hugo, who is still secluded in his dorm after the events of the recent Piano Mishap. They console him, assuring that his intentions were pure, but simply got caught on the wrong side of the law, at the wrong place and time. They mention that Skyber has “always put the pressure of perfection on people” for as long as they knew her, causing many to be ostracized, overwhelmed, or scarred. They advise that despite his mistake, he should stop beating himself up, reminding him of his bravery in the face of adversity.

Brown and Kay, Skyber’s most trusted employees, storm her office (which she had burned to the ground (along with her shirt) out of frustration) and demand her to shut the Machine down, warning the problems plaguing the Tournament are becoming too rampant to control. Skyber refuses, claiming those two were precisely the ones she made this whole tournament for, and leads to a rather unproductive screaming match between the three. Brown quiet-quits after the confrontation, only participating to fulfill his obligation. Kay settles for an agreeable compromise to halt the Tournament until absolutely certain nothing is wrong.

Nathaniel, thoroughly emasculated, humiliated, and neglected at this point, takes his frustrations out on Kay, who is working at the local coffee shop. In his misogynist, racist toxic hyper-masculine tantrum, he picks a fight for real, and manages to crack Kay’s gem, putting her out of commission from fighting in the Tournament anymore. However, he promptly gets curb-stomped after this, and immediately arrested.

Sofia and Fraise talk about the Tournament and the Machine, believing Skyber’s influence is what’s causing such harmful effects on the Arena. However, Sofia finds the equipment used to tamper with the Machine and removes it, letting Fraise return to continue his Vice President duties while she sets off to investigate.

With the Machine debugged (literally), the glitches stop for now, Kay’s gem heals, and the Tournament is able to continue. However, Sofia is never seen after Fraise’s last exchange…

Round 2 commences, letting players stack their first cards with new ones, more powerful than the last selection. This time, the goals are even more wild, and contestants are paired in 2v2 matches:

Nathaniel is eventually let out of the holding cells, though is now forced to work community service for the foreseeable future.

Sean is also let out around this time, and suffers the same fate as Nathaniel. After their match, Kai and Cassie suddenly disappear from the public eye. It had been noticed by many that since their romantic relationship had been made official, they’d become more aloof, disengaged, and/or downright hostile towards their so-called friends. However, the Tournament had apparently been the final straw, as the morning after, it was rumored they had managed to escape the ERA grounds, never to look back again.

Round 3 is the Loser Brackets, with participants from Round 1 making a return to the fighting ring.

Nathaniel is left even more humiliated than before, though Kay takes pity on him and invites him to talk about his feelings. His toxic masculinity doesn’t let him, but the booze definitely does. Deep down, he wants to help people, but his bandit lifestyle set him in his ways, and feels only violence is the answer. Kay tells him to knock it off.

The Tournament had been brought to Merla’s attention, who immediately told their uncle Korbin. Brown, who had told Merla in confidence to begin with, kept this a secret from Skyber, out of one last good grace to a former friend. Off screen, Merla takes Leaf on her sabbatical back to their hometown, Feather’s Peak, and were never heard from since.

Abigail and Jesse also go missing after this Tournament. It is unclear whether Jesse told her mother about the event, or if they had more personal matters to attend to elsewhere.

Soon after, Saki mysteriously disappears and Tori has been arrested for various crimes throughout her history at ERA, and relocated to an Electi penitentiary. Brown’s roommate, Ray, had also graduated, leaving his dorm empty except for him. This, with the mental effects of the Tournament, his perceived image of Skyber, all of his friends betraying and leaving him, and the past story arc still haunting him, all send Brown on a deep, downward mental spiral of self-loathing and depression, lasting months.

Carrie still doesn’t wake from her coma, which prompts her family lawyer, Jason Whitman, to visit her in the medical ward and serve Skyber a lawsuit after thoroughly investigating the students and staff. Skyber narrowly avoids her legal trouble through sheer intimidation.

Sometime during these days, Nova returns with Skyber, having on-and-off talks about the situation, realizing they really only have each other. With everything slowing down, they begin to make amends.

Public outcry reaches its peak in the worst possible time. With melodramatic relationship feuds, letting a child fight and get traumatized, missing contestants, the Guard Force close to discovering the Underground, and now the Machine glitching more than ever, Skyber has no choice but to shut everything down, and lock up the Wildcard Arena, putting an indefinite hiatus on the Tournament, though not before causing irreparable damage to her reputation, her self-esteem, and the hearts and minds of ERA’s participants, especially her most valued associates. The Machine is stored deep in her wine cellar, in hopes of letting itself die out.